Body Breakdown (June)

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What is that a picture of? Well, it’s the animation I did last night for the Death Knight unit. (If you don’t see an animation, try loading the image in a new window/tab in your browser. Sometimes it’ll only show the animation once instead of looping it, so if you miss that one showing, it looks like a static image.)

I spent probably two, maybe three hours on it already. But there are still obvious problems with it – the leg motion doesn’t look convincing, and the cape doesn’t really either. I almost think it might need another frame because it looks like he’s stopping mid-swing. The first two of those are problems I haven’t figured out how to fix yet; the third, I haven’t decided whether I’m going to actually try making another frame or not.

Well, I don’t really mind that the animation has problems with it. I’m still honing my pixel art skills, and even what I have here is better what I could do even a year ago (and I’ve been doing pixel art on and off for what, four years?). But it seems absurd to me that it took almost three hours to make that. Look at it. Even if it looked perfect, which it doesn’t, it doesn’t look like something that should take several hours to complete. (Keep in mind that I didn’t draw the base frame, only the attacking animation.) The images are only 72 pixels by 72 pixels, and there’s only six frames! It’s like less than a second of extremely low-resolution film. But it took hours to make.

Anyway, my point is, making anything just takes a long time.

Which means that, no matter how much time I spend working on the Imperial Era this summer, I’m not going to get it anywhere near a “completed” state. Which is frustrating. And after August I’ll be in Rome, where I probably won’t be on my computer nearly as much.

It’s almost like I’m out of control, in that life is speeding past me as I’m trying to get things done. Reminds me of this DragonForce song (for which this post is named).

Anyway, this is kind of a stretch, but I’m going to tie together all aspects of this post by choosing, as the character of the month, Lionel the Lost General (who is a Death Knight), as seen in his eponymous Heir to the Throne scenario. For his body, you see, is rotting away, breaking down. And I just made the attack animation for his unit type.

There is some coherence behind it; Lionel says, at one point, “I am destroyed, but my mission must be completed.” I’ll leave it as an exercise to the reader to connect this to the rest of my post in the manner of a Túrin Speaks blog post.

The point is, for June, I am Lionel, the Death Knight.

This is a portrait of a Deathblade, but it’s the closest we have – there’s no Death Knight portrait.


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